@startuml
sprite $tab_unselected [48x48/16] {
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}


!define MATERIAL_TAB_UNSELECTED(_alias) ENTITY(rectangle,black,tab_unselected,_alias,MATERIAL TAB_UNSELECTED)
!define MATERIAL_TAB_UNSELECTED(_alias, _label) ENTITY(rectangle,black,tab_unselected,_label, _alias,MATERIAL TAB_UNSELECTED)
!define MATERIAL_TAB_UNSELECTED(_alias, _label, _shape) ENTITY(_shape,black,tab_unselected,_label, _alias,MATERIAL TAB_UNSELECTED)
!define MATERIAL_TAB_UNSELECTED(_alias, _label, _shape, _color) ENTITY(_shape,_color,tab_unselected,_label, _alias,MATERIAL TAB_UNSELECTED)
skinparam folderBackgroundColor<<MATERIAL TAB_UNSELECTED>> White
@enduml